HTML5 in Action

HTML5 in Action

Rob Crowther, Ash Blue, Greg Wanish


Summary

HTML5 in Action presents an entire advent to internet improvement utilizing HTML5. you are going to discover each point of the HTML5 specification via real-world examples and code samples. it is even more than simply a specification reference, even though. It lives as much as the identify HTML5 in Action by means of providing you with the sensible, hands-on information you will have to take advantage of key features.

About the Technology

HTML5 isn't a number of new tags and contours further to an outdated standard—it's the basis of the fashionable net, permitting its interactive providers, single-page UI, interactive video games, and complicated company purposes. With aid for standards-driven cellular app improvement, robust positive aspects like neighborhood garage and WebSockets, terrific audio and video APIs, and new format thoughts utilizing CSS3, SVG, and Canvas, HTML5 has entered its best time.

About the Book

HTML5 in Action presents an entire creation to internet improvement utilizing HTML5. It explores the HTML5 specification via real-world examples and code samples. It earns the identify "in motion" via supplying you with the sensible, hands-on suggestions you will want to optimistically construct the websites and purposes you—and your clients—have been in need of for years.

This ebook concentrates on new HTML5 positive aspects and assumes you're accustomed to commonplace HTML.

Purchase of the print publication contains a loose book in PDF, Kindle, and ePub codecs from Manning Publications.

What's Inside

  • New semantic parts and shape enter types
  • Single-page program design
  • Creating interactive graphics
  • Mobile net apps

About the Authors

Rob Crowther is an internet developer and blogger and the writer of Manning's Hello! HTML5 & CSS3. Joe Lennon is an company cellular program developer. Ash Blue builds award-winning interactive tasks. Greg Wanish is an self reliant internet and eCommerce developer.

Table of Contents

    PART 1 INTRODUCTION
  1. HTML5: from records to applications
  2. PART 2 BROWSER-BASED APPS
  3. Form construction: enter widgets, info binding, and knowledge validation
  4. File enhancing and administration: wealthy formatting, dossier garage, drag and drop
  5. Messaging: speaking to and from scripts in HTML5
  6. Mobile purposes: buyer garage and offline execution
  7. PART three INTERACTIVE pics, MEDIA, AND GAMING
  8. 2D Canvas: low-level, second photographs rendering
  9. SVG: responsive in-browser graphics
  10. Video and audio: taking part in media within the browser
  11. WebGL: 3D software development
  • Plus 10 Appendixes

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