In releasing Nethus, characters of degrees 11-15 discover the machinations of Midgard’s God video game by means of changing into lively contributors in its play.
Pawns. that's what we're. Pawns in a divine chess video game. The gods play video games of energy and deception of their heavenly geographical regions, relocating mortals at their whim. They ship us to conflict, and infrequently to our deaths. They toss us apart once we now not turn out priceless. the 1st gods have been made; they have been as soon as mortals who have been reworked through wellsprings of energy. what's made, in fact, may be unmade. Even these born to divinity can definitely die and a person able to find such wellsprings can subscribe to the gods’ ranks. whereas those wellsprings should be locations of energy, they could even be the gods themselves—defeating even a lesser god releases “sparks” of divinity. One needs to only safe those “sparks” sooner than others achieve them.
—The nymph Thetis, in the course of her imprisonment on Cystoseira within the Western Ocean
Tower, after which into the observatory. Simez exhibits you a view during the Order’s huge, immense telescope. The moon shimmers with the emerald glow of a huge eel coiled round its edges. The creature shudders, evidently close to demise. The moon and creature rush in the direction of the spyglass, until eventually not anything however the silvery‑white of the moon continues to be. A small black dot grows, eventually comparable to a statue of snowflake obsidian, protecting anything in its palms. The statue melts right into a tarry stump, like a spent.
control it with any accuracy, or even along with his ability, there were accidents—people without end misplaced in time. Provas can open a portal to the previous for a minute, depositing the computers 30 seconds (5 rounds) prior to the Nightbringers destroyed the Tapestry of Yargeth—as lengthy because the desktops give you the preliminary concentration. Provas warns them to not sit down within the blind-recorders’ chairs, lest the magic wash over them, increasing the potential in their minds and destroying their eyes. They, in impression, might turn into the.
Can flow to assist her. Morale lower than general situations, Qorette withdraws from wrestle while she reaches 15 hit issues or fewer, in particular if her spells are depleted. In a conflict to avoid wasting Nethus or to assist these rescuing him, she fights to the dying. five information Str 14, Dex 10, Con 12, Int 10, Wis 18, Cha 14 Base Atk +6; CMB +8; CMD 19 Feats additional Channel, stronger Initiative, Scribe Scroll, Spell concentration (enchantment), Warrior Priest, Warrior Priest [M], Weapon concentration (trident) abilities international relations.
recognized to him via spying, scrying or different skill, he makes use of locate Quarry—especially as soon as he feels they've got allow their safeguard down. Morale Lygren’s one deadly flaw is his obsession with successful. He consistently feels he can triumph over a nasty scenario. during this regard, he remains in strive against lengthy after it is going to have ideal his existence expectancy to escape. Upon being killed, his face moves a glance of misunderstanding, as though he can't comprehend why the goddess Hecate may permit those inferior beings defeat him. 60 60.
Tremorsense (20 ft) Yeneva can feel issues and creatures with no seeing them. Vigilant (1/day) Yeneva profits righteous could for 10 rounds, other than it provides DR/chaotic. data Str thirteen, Dex sixteen, Con 20, Int 23, Wis 18, Cha 39 Base Atk +13; CMB +14; CMD 38 Feats Alertness, Blind-FightM, Cosmopolitan (Knowledge [arcana], wisdom [nature]), additional Revelation, additional Revelation, enhanced InitiativeM, Noble Scion of Peace, Prophetic Visionary (1/day), Quicken Spell, succeed in Spell talents Bluff +21,.