Freeing Nethus

Freeing Nethus

Christina Stiles


In releasing Nethus, characters of degrees 11-15 discover the machinations of Midgard’s God video game by means of changing into lively contributors in its play.

Pawns. that's what we're. Pawns in a divine chess video game. The gods play video games of energy and deception of their heavenly geographical regions, relocating mortals at their whim. They ship us to conflict, and infrequently to our deaths. They toss us apart once we now not turn out priceless. the 1st gods have been made; they have been as soon as mortals who have been reworked through wellsprings of energy. what's made, in fact, may be unmade. Even these born to divinity can definitely die and a person able to find such wellsprings can subscribe to the gods’ ranks. whereas those wellsprings should be locations of energy, they could even be the gods themselves—defeating even a lesser god releases “sparks” of divinity. One needs to only safe those “sparks” sooner than others achieve them.
—The nymph Thetis, in the course of her imprisonment on Cystoseira within the Western Ocean

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