Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual

Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual


This e-book goals to supply insights into how ‘second lives’ within the feel of digital identities and groups are built textually, semiotically and discursively, specifically in the web atmosphere moment lifestyles and hugely Multiplayer on-line video games reminiscent of international of Warcraft. The book’s philosophy is multi-disciplinary and its goal is to discover the query of ways we as players and citizens of digital worlds build replacement on-line realities in various methods. Of specific value to this endeavour are conceptions of the physique in our on-line world and of spatiality, which manifests itself in ‘natural’ and equipped environments in addition to the triad of house, position and panorama. The members’ disciplinary backgrounds contain media, conversation, cultural and literary experiences, they usually study problems with reception and creation, identification, group, gender, spatiality, ordinary and equipped environments utilizing a plethora of methodological methods starting from theoretical and philosophical contemplation via social semiotics to corpus-based discourse analysis.

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