Advanced Methods in Computer Graphics: With examples in OpenGL

Advanced Methods in Computer Graphics: With examples in OpenGL

Ramakrishnan Mukundan


This e-book brings jointly numerous complex subject matters in special effects which are vital within the parts of video game improvement, third-dimensional animation and real-time rendering. The e-book is designed for final-year undergraduate or first-year graduate scholars, who're already acquainted with the elemental thoughts in special effects and programming. It goals to supply an exceptional starting place of complex tools comparable to skeletal animation, quaternions, mesh processing and collision detection. those and different equipment coated within the booklet are basic to the advance of algorithms utilized in advertisement purposes in addition to study.

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