A Game of Groans: A Sonnet of Slush and Soot

A Game of Groans: A Sonnet of Slush and Soot

George R.R. Washington, Alan Goldsher


In the land of the 8 (or used to be it Six?) Kingdoms―where the seasons last up to a chain of bestselling Tolkien-esque novels―trouble is brewing. The dust is growing to be muddier, the onions are rotting, the Wall to the North (or is it the South?) is melting, and Lord Barker of Summerseve is getting anxious. His spouse is hooked on Godsweede, his King is simply too fats to slot into his armor, and the foreshadowing is uncontrolled. All in all, no longer the placement you must be in while summer season is coming.

From this global of out of doors fornication with horse-people (and indoor fornication with blood kin) comes an epic tale of novella proportions. Amid plots and counterplots, power-hungry warriors and overworked ravens, terrible reception and no instant, the way forward for the Barkers, their BFFs, and their enemies dangles within the stability, as each one strives to outlive lengthy adequate to seem in no less than of the sequels.

"His the teeth may be wood, yet his prose is not."

---J.R.R. Madison

George R. R. Washington can't inform a lie: A video game of Groans was once now not ready, approved, authorized, authorized, or recommended by means of any individual or entity considering growing or generating any of the tune of Ice and fireplace books or the Games of Throne tv application. Please direct any questions to our felony suggestions, Clarence R. R. Darrow.

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